Commit Graph

174 Commits

Author SHA1 Message Date
1d3a12f0f6 Wheelmenu, Bug fixes
* Implement disabled state for wheelmenu buttons
* Simplify wheelmenu definitions
* Fix bogus warning for doll elements during stale displayable evaluation (cache)
2024-09-24 19:59:59 +01:00
1c813f5efb Bug fixes
* Fixed teleport animation issues
* Reimplemented and fixed 'centered' speaker
* Removed menu yalign params (obsolete)
* Reimplemented side image support for speakers
* Fixed selected item usable state for non-owned items in inventory
2024-09-24 16:32:33 +01:00
b251dc14ef Add new achievements 2024-09-15 18:13:00 +01:00
d91efb7058 Add completion status for achievements, restructuring, tweaks 2024-09-13 20:42:39 +01:00
eab0635db4 Rework achievements, Add progression bars, bug fixes 2024-09-13 19:52:19 +01:00
352091267c Reimplement Achievements interface 2024-09-12 16:16:41 +01:00
45695350c9 Implement progression reporting for items, improve inventory interface, add condom hooks 2024-09-12 14:03:20 +01:00
79b1cff97a Disable categories unusable for the current character in gift context 2024-08-09 20:05:49 +01:00
524e3555a3 Implement dual actions for inventory items, refactoring, bug fixes 2024-08-09 19:17:48 +01:00
9a50a836db Update credits and bug fix 2024-08-07 19:25:09 +01:00
9383e5d719 Bug fix and cleanup 2024-08-07 18:43:16 +01:00
d2e7d294d5 Reimplement Inventory for new GUI, bug fixes 2024-08-07 18:37:07 +01:00
4cd4648370 Tweak oversample 2024-06-25 21:31:29 +01:00
dc0e34e5fc Implement new house emblems, banners, and house points displayable, sunset top bar 2024-06-25 20:57:56 +01:00
50869dd97c Implement help screen, tweak text sizes, fix in_context func 2024-06-18 19:46:57 +01:00
2e240545a5 Tweaks, Bug fixes, Cleanup 2024-06-15 17:37:31 +01:00
d7e7cba7ad Overhaul credits interface, Bug fixes, Music Player 2024-06-15 00:05:49 +01:00
21ef470c6c Implement new cursors 2024-05-28 21:10:37 +01:00
d293b0c973 Implement Frame 2024-05-24 15:19:34 +01:00
fe1cc62c5d Tweak Wheelmenu Animation 2024-05-24 12:14:46 +01:00
ac10302a69 Move tutorials to interface layer 2024-05-19 21:14:53 +01:00
15ebe27d0a Detach interface and gameplay elements. 2024-05-19 21:12:51 +01:00
2b2a3182c6 Merge dev into interface 2024-05-03 20:13:32 +01:00
93de0cd4da Improve translation support (part 7)
(cherry picked from commit 64a624c89b)
2024-05-03 18:55:10 +01:00
7ab018394f Improve translation support (part 5) 2024-05-03 18:55:04 +01:00
080bfdcb9c Improve translation support (part 2)
(cherry picked from commit 5616f77813)
2024-05-03 17:57:03 +01:00
df724981d2 House Points and Currencies
* Added common style properties for houses
* Added unique displayable for gold when in the main room
* Unified currency screen to support arbitrary displayables and properties.
* Unified transforms
* Put interface elements onto interface layer
* Hooked house points into the new currency screen
* Improved animation and display of values during animation.
* Allow independent animation of each supplied displayable
* Remove redundant code
2024-04-27 18:12:13 +01:00
7069cc1294 Refactoring
* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
7a4b31bf63 House points
* Added house points to states.env
* Added visuals for when points are added or subtracted
* Updated points increment animation and refactored the screen
2024-04-27 01:54:41 +01:00
51877952d4 Hookup gold gains to seeded randomiser 2024-04-27 00:51:45 +01:00
eb90a77262 Hookup weather to seeded randomiser 2024-04-27 00:47:19 +01:00
db86910a8e Seed Randomisation, Map, Refactoring, Bug Fixes
* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
f1b3117909 New Room Object + Bug Fixes
* Added safe object (Proof of concept)
* Fixed tokens references
2024-04-26 14:56:50 +01:00
1ecd879929 Calendar
* Added timed events to the calendar (proof of concept)
2024-04-26 14:22:01 +01:00
c7f7f6c8a0 Refactored currencies
* Removed game class (superseded)
* Refactored currencies
* Bug fixes
2024-04-25 20:39:50 +01:00
085a4d8e9c Refactoring weather checks 2024-04-25 20:15:36 +01:00
333fdfed51 Refactoring day checks 2024-04-25 20:14:25 +01:00
ec991ccd22 Refactoring gold checks 2024-04-25 20:12:50 +01:00
b56d84a301 Refactoring cheats checks 2024-04-25 20:11:30 +01:00
cc6fe6909c Refactoring difficulty checks 2024-04-25 20:10:46 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
7535e0b756 Weather + Seasons + calendar
* Redesigned weather systems and added seasons along with seeded weights for each quarter.
* Added weather forecast to the calendar
* Bug fixes
2024-04-25 16:33:49 +01:00
2c9348be59 Calendar
* Add weekdays method and weekday display to the calendar
* Bug fixes
2024-04-23 20:19:36 +01:00
0a213edac3 Calendar + Paperwork + Moon phases
* Added simple calendar
* Added half-moon phase (Artwork pending)
* Made moon phases cyclical rather than random
* Refactored paperwork and moon bonuses
2024-04-23 19:26:24 +01:00
4fbb2abad7 Interactive Object Highlight, Foreground, Bug fixes
* Added interactive room object highlights
* Added spacebar hotkey for the room objects highlights
* Added overlay param for room objects
* Fixed paperwork wheel menu action available before paperwork unlocks
* Improved foreground image handling for room objects
2024-04-22 20:26:12 +01:00
9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6 Icons, sound effects, and bug fixes
* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
ca583cfd19 Wheelmenu + Tooltip + Cheats
* Added wheelmenu buttons (WIP)
* Moved cheats menu inside the wheelmenu
* Added animations
* Added new tooltip styling
2024-04-17 21:50:53 +01:00
f267528d4f Wheelmenu placeholders 2024-04-17 19:23:53 +01:00
5b16c80dac Animation + styling 2024-04-15 19:56:14 +01:00