4b7c4ff60f
GUI Cleanup and restructuring
2024-06-14 16:34:50 +01:00
9b200a7177
Finalise navigation menu
2024-06-13 23:35:42 +01:00
85b8c10ad7
Add FilePageLast action for the save menu
2024-06-12 16:56:39 +01:00
ad017851e6
Bug fixes
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* Fixed navigation menu being clickable during pseudo hide event
* Fixed wrong menu being displayed when accesses from the quick menu
2024-06-08 18:18:09 +01:00
b3a76cce17
Bug fixes
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* Implemented workaround for navigation menu transforms not receiving 'hide' events.
* Fixed text overflow in navigation menu
2024-06-07 17:19:57 +01:00
6244dbbcce
Enable new navigation menu
2024-06-06 20:25:13 +01:00
7612c0bf1f
Save menu
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* Implement new save/load menus
2024-06-05 22:25:18 +01:00
63859b37f2
Partial Implementation of Navigation menus
2024-06-01 20:46:53 +01:00
792467e25a
Handle choice menu overflow
2024-05-29 22:16:58 +01:00
e9cadcdc89
Improve styling and implement confirm popup
2024-05-29 21:31:12 +01:00
676a90f519
Bug fix
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* Fixed menu scale
2024-05-29 20:33:31 +01:00
ee768b18ce
Choice progression
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* Add completion status info to the choice menu
* Add style support for kinetic text tags
* Begin modal prompt screen implementation
* Cleanup
2024-05-28 20:51:41 +01:00
d293b0c973
Implement Frame
2024-05-24 15:19:34 +01:00
14d4d0c431
Bugfix
2024-05-23 18:08:39 +01:00
972b9dcd70
Bug fix
2024-05-21 20:51:31 +01:00
53548aecdb
Fix {w} text tag affecting textbox animation.
2024-05-21 20:35:01 +01:00
2b40aeba9d
TODO
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* For future reference
2024-05-21 18:45:06 +01:00
0da545a13b
Avoid double click
2024-05-21 02:28:55 +01:00
d59040613b
Animate choice menu
2024-05-21 02:27:21 +01:00
e4f0a9531d
Bug fix
2024-05-21 02:10:28 +01:00
52de19950d
Bug fix
2024-05-21 02:07:48 +01:00
a56d826a10
Improve text box and animate it
2024-05-21 01:58:08 +01:00
18b1b271bb
Implement new choice menu
2024-05-21 00:08:41 +01:00
587425723e
Remove android crash defender (obsolete)
2024-05-19 21:27:37 +01:00
ab9f072848
Detach console
2024-05-19 21:18:49 +01:00
93c0b24da0
Detach dolls from screens
2024-05-19 21:14:30 +01:00
15ebe27d0a
Detach interface and gameplay elements.
2024-05-19 21:12:51 +01:00
5967c358ca
Style fix
2024-05-19 21:08:55 +01:00
d9d9a2bacb
Textbox
2024-05-19 21:08:36 +01:00
2b2a3182c6
Merge dev into interface
2024-05-03 20:13:32 +01:00
080bfdcb9c
Improve translation support (part 2)
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(cherry picked from commit 5616f77813
)
2024-05-03 17:57:03 +01:00
db86910a8e
Seed Randomisation, Map, Refactoring, Bug Fixes
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* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
8aba361ea9
Refactoring + Environment
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* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
63b1afc817
Say box
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* Unify say box
2024-04-23 19:25:17 +01:00
9d76d6088f
Engine, Wheel menu, intro, bug fixes
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* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6
Icons, sound effects, and bug fixes
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* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
a7a9fe2d9e
A bunch more f-strings
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I'm not done
(cherry picked from commit be88d0ed7e
)
2024-03-30 17:55:26 +00:00
d9f9454a03
Translation doesn't work like that
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(cherry picked from commit 5fa2a0ff19
)
2024-03-30 17:53:18 +00:00
6d6f58538e
Bug fixes
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* Fixed presplash loading bar
* Disabled sparkle in title animation
2024-03-26 19:34:11 +00:00
38d2494bc3
Fix conflicting properties (by Gouvernathor)
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big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
9d8444241b
Optimize choice screen constants and variables
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(cherry picked from commit c77f2ca46e
)
2024-03-24 17:58:37 +00:00
dbfb22b566
Fix 070d14a
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(cherry picked from commit ed2a817c84
)
2024-03-24 17:01:18 +00:00
84f3473bf0
Remove unused xalign
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(cherry picked from commit 070d14a685
)
2024-03-24 17:00:54 +00:00
d1aaeb157e
Separate xalign and yalign
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(cherry picked from commit a36c0ba222
)
2024-03-24 17:00:44 +00:00
fa3e1e4450
Refactor states.menu_pos and remove reset_menu_position
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(cherry picked from commit fbe8035c43
)
2024-03-24 17:00:35 +00:00
d650a09d31
Engine Update & Bug fixe
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* Updated game engine to version 8.2.1
* Fixed incompatibility
2024-03-20 14:12:47 +00:00
a3e2b2eaee
New border, transform transition and a bug fix
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* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
f88f036ea2
Alternate styling
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* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00
6b8c9adb7f
Bug fixes
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* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
2023-07-25 17:54:34 +01:00
71c2c3fd8f
Bug fix
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* Fixed mods warning for compatible mods due to old var reference
2023-07-25 17:54:34 +01:00