Commit Graph

53 Commits

Author SHA1 Message Date
c7df99e4b0 Bug fixes
* Fixed fake credits
* Fixed hotkeys overlap with Ren'py hotkeys
* Fixed overflowing character names
2024-11-21 16:52:29 +00:00
ae54668efb Bug fix 2024-11-21 15:58:12 +00:00
f9c38e2b15 Scrollbars 2024-11-09 14:29:32 +00:00
481270faaf Add fade for say boxes in interface context 2024-11-06 21:25:47 +00:00
70ec01da8b Wardrobe 2.0 - Easter egg, text tags 2024-10-29 14:06:38 +00:00
e8ece0c775 Improvements
* Skip back layers during icon crop calculations
* Improve contrast for selected text
2024-10-18 20:28:12 +01:00
59788d5f16 Wardrobe
* Handle equip/unequip methods
* Handle dialogues inside interfaces
* Fix style assignment
* Move wardrobe checks inside wardrobe python scope
2024-10-15 17:22:38 +01:00
4846d6a789 Implement disabled state style for choice menu 2024-09-26 20:03:33 +01:00
a06df58240 Bug fixes, Engine, Hotkeys
* Implement JumpWith action
* Fix hide windows hotkey
* Fix surface tree capture by implementing inter pauses for interface elements
* Implement achievements 'O' hotkey
* Fixed call stack depth issues
2024-09-24 21:16:55 +01:00
1c813f5efb Bug fixes
* Fixed teleport animation issues
* Reimplemented and fixed 'centered' speaker
* Removed menu yalign params (obsolete)
* Reimplemented side image support for speakers
* Fixed selected item usable state for non-owned items in inventory
2024-09-24 16:32:33 +01:00
578310ad71 Reimplement hide interface hotkey and allow hiding choice menus as well as the say screen 2024-06-26 16:23:32 +01:00
0709368ea4 Allow dolls on interface layer while in head position, tweak character transforms, fix male character transforms 2024-06-26 16:10:44 +01:00
ad017851e6 Bug fixes
* Fixed navigation menu being clickable during pseudo hide event
* Fixed wrong menu being displayed when accesses from the quick menu
2024-06-08 18:18:09 +01:00
792467e25a Handle choice menu overflow 2024-05-29 22:16:58 +01:00
676a90f519 Bug fix
* Fixed menu scale
2024-05-29 20:33:31 +01:00
ee768b18ce Choice progression
* Add completion status info to the choice menu
* Add style support for kinetic text tags
* Begin modal prompt screen implementation
* Cleanup
2024-05-28 20:51:41 +01:00
14d4d0c431 Bugfix 2024-05-23 18:08:39 +01:00
972b9dcd70 Bug fix 2024-05-21 20:51:31 +01:00
53548aecdb Fix {w} text tag affecting textbox animation. 2024-05-21 20:35:01 +01:00
2b40aeba9d TODO
* For future reference
2024-05-21 18:45:06 +01:00
0da545a13b Avoid double click 2024-05-21 02:28:55 +01:00
d59040613b Animate choice menu 2024-05-21 02:27:21 +01:00
e4f0a9531d Bug fix 2024-05-21 02:10:28 +01:00
52de19950d Bug fix 2024-05-21 02:07:48 +01:00
a56d826a10 Improve text box and animate it 2024-05-21 01:58:08 +01:00
18b1b271bb Implement new choice menu 2024-05-21 00:08:41 +01:00
ab9f072848 Detach console 2024-05-19 21:18:49 +01:00
93c0b24da0 Detach dolls from screens 2024-05-19 21:14:30 +01:00
15ebe27d0a Detach interface and gameplay elements. 2024-05-19 21:12:51 +01:00
5967c358ca Style fix 2024-05-19 21:08:55 +01:00
d9d9a2bacb Textbox 2024-05-19 21:08:36 +01:00
63b1afc817 Say box
* Unify say box
2024-04-23 19:25:17 +01:00
8e589f45b6 Icons, sound effects, and bug fixes
* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
a7a9fe2d9e A bunch more f-strings
I'm not done

(cherry picked from commit be88d0ed7e)
2024-03-30 17:55:26 +00:00
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
9d8444241b Optimize choice screen constants and variables
(cherry picked from commit c77f2ca46e)
2024-03-24 17:58:37 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
a3e2b2eaee New border, transform transition and a bug fix
* Added a new decorative frame for vertical CGs.
* Added a new transition/transform.
* Fixed CG say box fade not being hidden when it should be.
2024-02-08 18:05:43 +00:00
f88f036ea2 Alternate styling
* Implemented alternate styling for the say window used during CG scenes
2024-02-05 20:02:43 +00:00
c42306f320 Bug fix
* Fixed choice menu hotkeys
2023-07-05 22:35:28 +01:00
d3d2f6c8aa Modding support
* Resolved CHARACTERS constant to allow adding custom characters without having to rely on monkey patching.
2023-04-11 20:36:25 +01:00
b28a3e250d Refactor variables - Part 1
* Added get_character_scheduling function
* Removed update_interface_color calls (Redundant)
* Redesigned variable naming convention to simplify assignment and lookup
* Removed counter_class (Superseded)
* Removed DynamicDisplayable CG implementation (Superseded)
2023-03-31 23:41:48 +01:00
fab4da6f76 Bug fixes
* Fixed import initialization offset
* Fixed and converted hooch chibi images into spritesheets
* Fixed hooch chibi calls
* Fixed new chibi format file dirs
* Fixed inner thought overlay displaying above side images
* Added default audio fadeout value of 1.0
* Removed rebuild method calls (superseded)
* Removed incompatible updater code
* Converted cho new chibi into spritesheets (Placeholder)
* Commented out dev code to avoid issues
2023-03-21 00:38:33 +00:00
3762ba8fb1 Bug fixes
* Fixed 'decorator' achievement being unreachable
* Fixed character face initialization in the case character image was never called before with facial values
* Fixed saybox disappearing for anonymous narrator calls
* Fixed inner thought fade not working with text tags
2023-03-15 22:27:08 +00:00
01a2df27e7 Transitions and Bug fixes
* Moved transition definitions into their own file.
* Removed narrator name and side image
* Added automatic narrator speaker fade
* Added automatic inner thought gradient fade
* Fixed night.ogg playback
2023-03-12 21:40:16 +00:00
b2e7c44b2e Narrator
* Reworked narrator calls and unified them across the entire game
* Added narrator screen inheriting from say screen
* Removed obsolete narrator code
2023-03-11 19:43:02 +00:00
d6e8efaaa3 Refactoring 2022-09-29 22:19:55 +01:00