Commit Graph

161 Commits

Author SHA1 Message Date
dc0e34e5fc Implement new house emblems, banners, and house points displayable, sunset top bar 2024-06-25 20:57:56 +01:00
50869dd97c Implement help screen, tweak text sizes, fix in_context func 2024-06-18 19:46:57 +01:00
2e240545a5 Tweaks, Bug fixes, Cleanup 2024-06-15 17:37:31 +01:00
d7e7cba7ad Overhaul credits interface, Bug fixes, Music Player 2024-06-15 00:05:49 +01:00
21ef470c6c Implement new cursors 2024-05-28 21:10:37 +01:00
d293b0c973 Implement Frame 2024-05-24 15:19:34 +01:00
fe1cc62c5d Tweak Wheelmenu Animation 2024-05-24 12:14:46 +01:00
ac10302a69 Move tutorials to interface layer 2024-05-19 21:14:53 +01:00
15ebe27d0a Detach interface and gameplay elements. 2024-05-19 21:12:51 +01:00
2b2a3182c6 Merge dev into interface 2024-05-03 20:13:32 +01:00
93de0cd4da Improve translation support (part 7)
(cherry picked from commit 64a624c89b)
2024-05-03 18:55:10 +01:00
7ab018394f Improve translation support (part 5) 2024-05-03 18:55:04 +01:00
080bfdcb9c Improve translation support (part 2)
(cherry picked from commit 5616f77813)
2024-05-03 17:57:03 +01:00
df724981d2 House Points and Currencies
* Added common style properties for houses
* Added unique displayable for gold when in the main room
* Unified currency screen to support arbitrary displayables and properties.
* Unified transforms
* Put interface elements onto interface layer
* Hooked house points into the new currency screen
* Improved animation and display of values during animation.
* Allow independent animation of each supplied displayable
* Remove redundant code
2024-04-27 18:12:13 +01:00
7069cc1294 Refactoring
* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
7a4b31bf63 House points
* Added house points to states.env
* Added visuals for when points are added or subtracted
* Updated points increment animation and refactored the screen
2024-04-27 01:54:41 +01:00
51877952d4 Hookup gold gains to seeded randomiser 2024-04-27 00:51:45 +01:00
eb90a77262 Hookup weather to seeded randomiser 2024-04-27 00:47:19 +01:00
db86910a8e Seed Randomisation, Map, Refactoring, Bug Fixes
* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
f1b3117909 New Room Object + Bug Fixes
* Added safe object (Proof of concept)
* Fixed tokens references
2024-04-26 14:56:50 +01:00
1ecd879929 Calendar
* Added timed events to the calendar (proof of concept)
2024-04-26 14:22:01 +01:00
c7f7f6c8a0 Refactored currencies
* Removed game class (superseded)
* Refactored currencies
* Bug fixes
2024-04-25 20:39:50 +01:00
085a4d8e9c Refactoring weather checks 2024-04-25 20:15:36 +01:00
333fdfed51 Refactoring day checks 2024-04-25 20:14:25 +01:00
ec991ccd22 Refactoring gold checks 2024-04-25 20:12:50 +01:00
b56d84a301 Refactoring cheats checks 2024-04-25 20:11:30 +01:00
cc6fe6909c Refactoring difficulty checks 2024-04-25 20:10:46 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
7535e0b756 Weather + Seasons + calendar
* Redesigned weather systems and added seasons along with seeded weights for each quarter.
* Added weather forecast to the calendar
* Bug fixes
2024-04-25 16:33:49 +01:00
2c9348be59 Calendar
* Add weekdays method and weekday display to the calendar
* Bug fixes
2024-04-23 20:19:36 +01:00
0a213edac3 Calendar + Paperwork + Moon phases
* Added simple calendar
* Added half-moon phase (Artwork pending)
* Made moon phases cyclical rather than random
* Refactored paperwork and moon bonuses
2024-04-23 19:26:24 +01:00
4fbb2abad7 Interactive Object Highlight, Foreground, Bug fixes
* Added interactive room object highlights
* Added spacebar hotkey for the room objects highlights
* Added overlay param for room objects
* Fixed paperwork wheel menu action available before paperwork unlocks
* Improved foreground image handling for room objects
2024-04-22 20:26:12 +01:00
9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6 Icons, sound effects, and bug fixes
* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
ca583cfd19 Wheelmenu + Tooltip + Cheats
* Added wheelmenu buttons (WIP)
* Moved cheats menu inside the wheelmenu
* Added animations
* Added new tooltip styling
2024-04-17 21:50:53 +01:00
f267528d4f Wheelmenu placeholders 2024-04-17 19:23:53 +01:00
5b16c80dac Animation + styling 2024-04-15 19:56:14 +01:00
588f1df01b Wheelmenu + Phoenix
* Added wheel menu constructor
* Added new features to the phoenix
* Added desk and phoenix objects to the wheelmenu
2024-04-15 19:06:18 +01:00
9aff807593 Bug fixes
* Fixed inconsistent spacing
* Fixed inconsistent state var access
2024-04-02 16:18:18 +01:00
fb7fc5300e hotfix
(cherry picked from commit 750d8dff4d)
2024-03-30 18:11:03 +00:00
a7a9fe2d9e A bunch more f-strings
I'm not done

(cherry picked from commit be88d0ed7e)
2024-03-30 17:55:26 +00:00
ee23310ae0 Refactoring
* Removed old Luna chibi animations.
* Minor text edits.
2024-03-27 16:04:38 +01:00
d25cd0fc2a New logo and bug fix
* Added new logo
* Fixed credits scroll animation
2024-03-26 19:20:38 +00:00
a89f7b8161 Update Credits 2024-03-25 15:22:06 +00:00
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
b62b7bcc3a Achievements System Tweaks for Ren'py 8.2.X 2024-03-25 14:39:35 +00:00
019ca9e9a9 Allow several achievements to be displayed at the same time
like in steam
the change to popup_animation is not thoroughly tested

(cherry picked from commit f714e482f6)
2024-03-24 18:36:33 +00:00
f0c9aaa153 Rebase the achievements system on the builtin feature
a lot of work, but entirely backwards-compatible !
no visible change (no intended ones at least) except maybe performance
2024-03-24 18:36:29 +00:00
0597621c54 Random Object Refactoring and a bug fix (by
Gouvernathor)
2024-03-24 18:18:34 +00:00
47da88a59e Merge fix 2024-03-24 17:43:00 +00:00