Commit Graph

785 Commits

Author SHA1 Message Date
d25cd0fc2a New logo and bug fix
* Added new logo
* Fixed credits scroll animation
2024-03-26 19:20:38 +00:00
a89f7b8161 Update Credits 2024-03-25 15:22:06 +00:00
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
b62b7bcc3a Achievements System Tweaks for Ren'py 8.2.X 2024-03-25 14:39:35 +00:00
019ca9e9a9 Allow several achievements to be displayed at the same time
like in steam
the change to popup_animation is not thoroughly tested

(cherry picked from commit f714e482f6)
2024-03-24 18:36:33 +00:00
f0c9aaa153 Rebase the achievements system on the builtin feature
a lot of work, but entirely backwards-compatible !
no visible change (no intended ones at least) except maybe performance
2024-03-24 18:36:29 +00:00
7071d30b82 Merge branch 'dev' of ssh://ssh.silverstudiogames.org:3022/SilverStudioGames/WTS into dev 2024-03-24 18:25:59 +00:00
fbbb7f5665 Luna Talk to me CG Posing PT 1
* Posed part of the event.
* Adjusted layer order.
2024-03-24 19:24:51 +01:00
0597621c54 Random Object Refactoring and a bug fix (by
Gouvernathor)
2024-03-24 18:18:34 +00:00
9a088d22e1 Fix 9ee1de9
(cherry picked from commit 5252c7eae2)
2024-03-24 18:08:53 +00:00
ef17df3698 Make the wardrobe variables dynamic
(cherry picked from commit 9ee1de9fd0)
2024-03-24 18:08:26 +00:00
ad2e009665 Change the spinner box character
(cherry picked from commit 902cf9b4d9)
2024-03-24 18:03:24 +00:00
f871b036dd Improve threading when predicting the wardrobe
don't use single-underscore names
if available, use the thread-safer invoke_in_main_thread (not required when setting the global variables)
set __lock to True outside of the thread, otherwise if the thread starts late, the while loop is skipped
call get_character_object in the main thread

(cherry picked from commit 7a25a13926)
2024-03-24 18:02:19 +00:00
9d8444241b Optimize choice screen constants and variables
(cherry picked from commit c77f2ca46e)
2024-03-24 17:58:37 +00:00
606c9c55e0 Merge fix 2024-03-24 17:57:18 +00:00
d4726d3be2 Fix and improve big_bang (by
Gouvernathor)

the "on show" wasn't working for some reason and wasn't necessary anyway
easeout was probaly mixed up with easein, in any case easein renders much better
using easein_cubic for a sharper explosion
2024-03-24 17:56:01 +00:00
26b1e7f051 Fix weather storm and create the weather image tag (by
Gouvernathor)
2024-03-24 17:54:06 +00:00
2ef20d57da Clarify and simplify weather (by
Gouvernathor)

remove two blank images (useless and slower than Null())
clarify in weather.rpy which are images directly shown on the screen and not just ingredients for the others
simplify the screen code
2024-03-24 17:53:07 +00:00
47da88a59e Merge fix 2024-03-24 17:43:00 +00:00
51e2f49606 Avoid using an actual image reference instead of direct null
(cherry picked from commit f8251f921b)
2024-03-24 17:42:32 +00:00
30747a50b0 Don't use mutables in signatures
(cherry picked from commit a88706142f)
2024-03-24 17:42:22 +00:00
726406e11b Simplify menu position
(cherry picked from commit 9479859edd)
2024-03-24 17:40:49 +00:00
c3c0969be8 Sort inplace and skip unused variable
(cherry picked from commit e84d5cbdf0)
2024-03-24 17:40:40 +00:00
d38d442688 Fix variable name and move defaults
(cherry picked from commit f6c0054be0)
2024-03-24 17:40:26 +00:00
c5fb9a630c Merge labels into menus
(cherry picked from commit a29b7ec28b)
2024-03-24 17:39:16 +00:00
0d8c4df1fd Remove mutable in signature and pop todo
(cherry picked from commit 15b15b9085)
2024-03-24 17:38:39 +00:00
1e96385c47 Remove dependency
(cherry picked from commit 3fef941366)
2024-03-24 17:35:59 +00:00
a516e76f9b Better pass kwargs
this is not py2 anymore

(cherry picked from commit 6b2766e668)
2024-03-24 17:34:17 +00:00
21c170e256 Don't use protected variable name
(cherry picked from commit 2f2a9b985b)
2024-03-24 17:33:33 +00:00
93526daa17 Use scene statement instead of equivalent
(cherry picked from commit d132436843)
2024-03-24 17:33:03 +00:00
7beb1e4c1d Simplify and quicken summon list iteration
(cherry picked from commit 110847e9e6)
2024-03-24 17:32:07 +00:00
d1345a051d Make variables dynamic
or constant, in one case

(cherry picked from commit 1918def870)
2024-03-24 17:31:21 +00:00
db26683c25 Internal tweaks
(cherry picked from commit d34a96284c)
2024-03-24 17:31:05 +00:00
03d1c9a2c4 Improve and fix last
(cherry picked from commit acfb09516c)
2024-03-24 17:29:54 +00:00
9665d565d8 Replace show screen with call screen
(cherry picked from commit 1672b2381a)
2024-03-24 17:29:12 +00:00
f2d2c045af Factorize pos
(cherry picked from commit e242c0e43a)
2024-03-24 17:28:39 +00:00
f99c81b14a Factorize pos
(cherry picked from commit d7c8e39b08)
2024-03-24 17:28:29 +00:00
7e3a078dce Avoid single-use function
(cherry picked from commit 313849696c)
2024-03-24 17:27:50 +00:00
3579e2a38b Add safe return
otherwise the implicit return is at the end of the file, which means if we add another label down the file, it will be executed after give_gift

(cherry picked from commit 38787bdc4c)
2024-03-24 17:27:12 +00:00
f78c269fc8 Add data privacy when computing house points
the dynamic variables are needed for the show screen call

(cherry picked from commit aefa88e4d2)
2024-03-24 17:26:57 +00:00
20c00bbc74 merge fix 2024-03-24 17:26:42 +00:00
19d81fa9b8 Bug Fixes 2024-03-24 17:17:19 +00:00
26ecf0e6f0 Use a grid for the inventory
(cherry picked from commit c1ab7f7b85)
2024-03-24 17:06:17 +00:00
6860614062 Use the correct operator(s) for None
(cherry picked from commit 837d6b378e)
2024-03-24 17:06:06 +00:00
d17b04e93d Better text interpolation in screens
(cherry picked from commit 14607f2eb1)
2024-03-24 17:04:58 +00:00
d063d7fc5f Simplify crop_image_zoom calls
(cherry picked from commit def10a09ac)
2024-03-24 17:04:05 +00:00
a5b47a41e7 Remove get_zoom and use builtin fit feature
using renpy.render, wtf

(cherry picked from commit 3278b1f4af)
2024-03-24 17:01:46 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
815c90109b Use inplace sort and generator expressions
(cherry picked from commit 87ce17df8b)
2024-03-24 17:01:11 +00:00
675839d28e Re-enable some menu yaligns and reimplement menu sets
these menu yaligns had been disabled for a long time (the menu_y variable was never read)

(cherry picked from commit eae844ef0b)
2024-03-24 17:01:04 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
d01f9ec1f1 Use statement instead of equivalent
(cherry picked from commit c3f753a460)
2024-03-24 16:59:19 +00:00
91019374f5 Avoid circular reference
(cherry picked from commit db30cd66d3)
2024-03-24 16:59:11 +00:00
ba9865ab70 Make the rotate animation subpixel
(cherry picked from commit 4b8371e292)
2024-03-24 16:58:19 +00:00
a893892ecf Fix and simplify the map
in addition to benigh simplification, this actually fixes a bug : setting pos and align in the same line is a bug, it's always been unspecified, you should have been setting *anchor* instead. xycenter does that now.

(cherry picked from commit 48c4c4ecad)
2024-03-24 16:57:40 +00:00
2255d028e1 Remove unnecessary screen variable
(cherry picked from commit b222860bec)
2024-03-24 16:57:03 +00:00
fd50b5d05a Save calling update_character_map_locations several times
(cherry picked from commit c64635aace)
2024-03-24 16:56:51 +00:00
38fa26e5bf replace equivalent with statement
(cherry picked from commit ef62f74eed)
2024-03-24 16:56:35 +00:00
066f007e63 Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place

(cherry picked from commit 9a3fe1df65)
2024-03-24 16:51:27 +00:00
fb69dfa676 Use statements instead of equivalents
(cherry picked from commit 77e40301c9)
2024-03-24 16:50:52 +00:00
ff49d9fa95 Avoid circular reference
it clogs pickling and garbage-collecting

(cherry picked from commit 42f690f966)
2024-03-24 16:49:22 +00:00
fe5a7402a9 No it doesn't
(cherry picked from commit 884c264f04)
2024-03-24 16:48:49 +00:00
b34dc20901 Better text in screens
(cherry picked from commit 23a264c8f4)
2024-03-24 16:48:21 +00:00
9ea4431f0e Auto-cleanup public variables
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu

(cherry picked from commit 32cf1de3a0)
2024-03-24 16:39:50 +00:00
be9f071660 Clean most stats variables from the global store
(cherry picked from commit c493a4b9aa)
2024-03-24 16:37:10 +00:00
202807e320 Fix genie reform
(cherry picked from commit 1618fc378f)
2024-03-24 16:36:29 +00:00
0a6b5e41df Use define for constants
(cherry picked from commit bbc1df1ea6)
2024-03-24 16:36:03 +00:00
c908f2e90b Further clean junk variable
(cherry picked from commit ca64492beb)
2024-03-24 16:35:37 +00:00
3a77f89fab Add style, clean junk variables
(cherry picked from commit 3d62c8b818)
2024-03-24 16:35:23 +00:00
993b5c845a Simplify function
(cherry picked from commit bb2edc9a7b)
2024-03-24 16:35:13 +00:00
0e9dae05bd Use repr instead of manually added single quotes
(cherry picked from commit 2ccece1a3d)
2024-03-24 16:34:56 +00:00
4248f7f6d0 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version

(cherry picked from commit 8b6627f588)
2024-03-24 16:31:08 +00:00
00da7e8855 Simplify generic CG code
(cherry picked from commit 40ddb29185)
2024-03-24 16:30:26 +00:00
d7ba36baa8 Better animation
(cherry picked from commit aa95f701dc)
2024-03-24 16:30:03 +00:00
2a54c483e8 Simplify some code
(cherry picked from commit 641893217e)
2024-03-24 16:29:45 +00:00
4ee49a225b Reform genie layeredimage
(cherry picked from commit 3a429070fc)
2024-03-24 16:27:26 +00:00
603990cf13 Repr instead of adding quotes
(cherry picked from commit 15e3e240fc)
2024-03-24 16:26:07 +00:00
97f0cef931 Simplify hide/show expression
(cherry picked from commit 9c274bee6f)
2024-03-24 16:25:50 +00:00
40caec9428 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end

(cherry picked from commit eeb68cb6c6)
2024-03-24 16:25:06 +00:00
60479ad32d Avoid using reset_variables
(cherry picked from commit 2e17dd2582)
2024-03-24 16:23:38 +00:00
094b010b7a Avoid using lists
(cherry picked from commit 78230893a8)
2024-03-24 16:22:53 +00:00
94404f4ed7 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image

(cherry picked from commit 3b6dd38e19)
2024-03-24 16:21:28 +00:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc195379)
2024-03-24 16:20:23 +00:00
0e4fccfa26 Modernize use of matrixcolor
(cherry picked from commit 985a0a79ed)
2024-03-24 16:20:04 +00:00
fe0193cfc2 Hasten ConditionSwitch-es
(cherry picked from commit 9d52bd9c92)
2024-03-24 16:19:37 +00:00
0c564a521b Use expression instead of image
the only documented lingua
this is AST-equivalent

(cherry picked from commit 542db72609)
2024-03-24 16:19:01 +00:00
11047626e1 Factorize jumps in the elif
(cherry picked from commit 6dc1a04810)
2024-03-24 16:17:29 +00:00
67e589f47f Hasten elif chain
avoid reevaluating the choice equality

(cherry picked from commit 9b419fcbc3)
2024-03-24 16:17:14 +00:00
482969eaae Use renpy statement instead of python equivalent
(cherry picked from commit 976455bfc9)
2024-03-24 16:16:11 +00:00
5197b6a7a6 Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually

(cherry picked from commit 4c52d1638f)
2024-03-24 16:16:01 +00:00
f941b77409 Convert ball_hint to a screen variable
no leak

(cherry picked from commit 4ec94d28f5)
2024-03-24 16:14:45 +00:00
415c90d11c Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page

(cherry picked from commit f51f3a30a1)
2024-03-24 16:13:58 +00:00
d3a2929b6c Better None syntax
(cherry picked from commit 8d4216a476)
2024-03-24 16:13:32 +00:00
2110eeb92a Simpler inline conditional
(cherry picked from commit da636e93ab)
2024-03-24 16:12:53 +00:00
5ef4d4f2db Avoid extraneous bool call
(cherry picked from commit 6a4b56a182)
2024-03-24 16:12:42 +00:00
f1a0c779f6 Sort in-place to save time
(cherry picked from commit 36d3a5d1a7)
2024-03-24 16:12:30 +00:00
780c028eb3 Use python hide instead of a single-use function
(cherry picked from commit a606fc9ca2)
2024-03-24 16:10:22 +00:00
12e2bbcfb6 Fix indent
(cherry picked from commit 925cf611c1)
2024-03-24 16:10:00 +00:00