Commit Graph

1010 Commits

Author SHA1 Message Date
93de0cd4da Improve translation support (part 7)
(cherry picked from commit 64a624c89b)
2024-05-03 18:55:10 +01:00
395bcf50c0 Improve translation support (part 6)
(cherry picked from commit 0b477fb762)
2024-05-03 18:55:08 +01:00
7ab018394f Improve translation support (part 5) 2024-05-03 18:55:04 +01:00
06b26b3316 Bug fix
(cherry picked from commit d89867c692)
2024-05-03 17:57:23 +01:00
5c3e0cc409 Fix
(cherry picked from commit 4cdf71f5b8)
2024-05-03 17:57:20 +01:00
c022413e47 Improve translation support (part 4)
(cherry picked from commit 27e07d6d73)
2024-05-03 17:57:15 +01:00
b8c9212abb Improve translation support (part 3)
(cherry picked from commit feced7b1cf)
2024-05-03 17:57:05 +01:00
080bfdcb9c Improve translation support (part 2)
(cherry picked from commit 5616f77813)
2024-05-03 17:57:03 +01:00
0350d680b4 Improve translation support (part 1)
(cherry picked from commit 2b409db496)
2024-05-03 17:56:53 +01:00
c38763c065 Merge branch 'refs/heads/dev' into interface 2024-04-28 16:46:23 +01:00
99fbcd4ea7 DollClothDynamic
* Added new prefix for lookahead type.
* Added tracked item rebuild for the purpose of tracking types
2024-04-28 15:33:40 +01:00
8aa1a84efb Bug fix
* Fix detection of orphaned script and clarify the exception
2024-04-28 13:43:47 +01:00
df724981d2 House Points and Currencies
* Added common style properties for houses
* Added unique displayable for gold when in the main room
* Unified currency screen to support arbitrary displayables and properties.
* Unified transforms
* Put interface elements onto interface layer
* Hooked house points into the new currency screen
* Improved animation and display of values during animation.
* Allow independent animation of each supplied displayable
* Remove redundant code
2024-04-27 18:12:13 +01:00
7069cc1294 Refactoring
* Refactored old house points references
* Updates set_points method to use a dict to work with multiple changes at once.
2024-04-27 15:24:14 +01:00
7a4b31bf63 House points
* Added house points to states.env
* Added visuals for when points are added or subtracted
* Updated points increment animation and refactored the screen
2024-04-27 01:54:41 +01:00
4e01b71a99 Regression
* Revert cache for seeded randomisation due to the loss of seeded randomisation when functools.cache decorator is present
2024-04-27 01:05:53 +01:00
51877952d4 Hookup gold gains to seeded randomiser 2024-04-27 00:51:45 +01:00
eb90a77262 Hookup weather to seeded randomiser 2024-04-27 00:47:19 +01:00
db86910a8e Seed Randomisation, Map, Refactoring, Bug Fixes
* Added seeded randomisation w/ cache
* Updated help menu hotkeys section
* Decoupled map from the desk (New map artwork to be added)
* Removed old desk menu
* Removed old desk images
* Removed/Fixed door_randomobj and map_randomobj causing pickling issues
2024-04-27 00:41:38 +01:00
22f831e424 Cheaters do not prosper!
* Added rollback cheating detection for cardgame packs.
2024-04-26 16:06:19 +01:00
eb70637a02 Add safe to interactive tutorial 2024-04-26 15:35:05 +01:00
f1b3117909 New Room Object + Bug Fixes
* Added safe object (Proof of concept)
* Fixed tokens references
2024-04-26 14:56:50 +01:00
1ecd879929 Calendar
* Added timed events to the calendar (proof of concept)
2024-04-26 14:22:01 +01:00
7ea08f8584 Refactor moon checks 2024-04-26 13:59:29 +01:00
c7f7f6c8a0 Refactored currencies
* Removed game class (superseded)
* Refactored currencies
* Bug fixes
2024-04-25 20:39:50 +01:00
085a4d8e9c Refactoring weather checks 2024-04-25 20:15:36 +01:00
333fdfed51 Refactoring day checks 2024-04-25 20:14:25 +01:00
ec991ccd22 Refactoring gold checks 2024-04-25 20:12:50 +01:00
b56d84a301 Refactoring cheats checks 2024-04-25 20:11:30 +01:00
cc6fe6909c Refactoring difficulty checks 2024-04-25 20:10:46 +01:00
8aba361ea9 Refactoring + Environment
* Partially sunset `game` var store and move relevant special variables inside `states` store.
* Replace `game.daytime` -> `states.env.daytime`
2024-04-25 19:49:09 +01:00
7535e0b756 Weather + Seasons + calendar
* Redesigned weather systems and added seasons along with seeded weights for each quarter.
* Added weather forecast to the calendar
* Bug fixes
2024-04-25 16:33:49 +01:00
2c9348be59 Calendar
* Add weekdays method and weekday display to the calendar
* Bug fixes
2024-04-23 20:19:36 +01:00
0a213edac3 Calendar + Paperwork + Moon phases
* Added simple calendar
* Added half-moon phase (Artwork pending)
* Made moon phases cyclical rather than random
* Refactored paperwork and moon bonuses
2024-04-23 19:26:24 +01:00
63b1afc817 Say box
* Unify say box
2024-04-23 19:25:17 +01:00
5ea5f8c2b4 Calendar Placeholder 2024-04-22 21:54:04 +01:00
4fbb2abad7 Interactive Object Highlight, Foreground, Bug fixes
* Added interactive room object highlights
* Added spacebar hotkey for the room objects highlights
* Added overlay param for room objects
* Fixed paperwork wheel menu action available before paperwork unlocks
* Improved foreground image handling for room objects
2024-04-22 20:26:12 +01:00
9d76d6088f Engine, Wheel menu, intro, bug fixes
* Added IfExpr Action.
* Added string evals for If func.
* Added reset_action method for RoomObject class.
* Added new actions appropriate for room relevant objects.
* Fixed a potential issue with reset_variables method within Events class.
* Fixed single button radius calculation in wheel menu
* Fixed crash if a null list of actions was supplied to create_wheelmenu method.
* Converted intro to use wheel menu actions.
* Split existing room object labels where it made sense.
2024-04-22 18:11:01 +01:00
8e589f45b6 Icons, sound effects, and bug fixes
* Added new head icons for characters
* Fixed initial genie head position for the wheel menu
* Added new interface sounds
* Converted door interface to the new wheel menu (partial)
* Fixed wheel menu condition bug
2024-04-18 16:57:31 +01:00
ca583cfd19 Wheelmenu + Tooltip + Cheats
* Added wheelmenu buttons (WIP)
* Moved cheats menu inside the wheelmenu
* Added animations
* Added new tooltip styling
2024-04-17 21:50:53 +01:00
f267528d4f Wheelmenu placeholders 2024-04-17 19:23:53 +01:00
5b16c80dac Animation + styling 2024-04-15 19:56:14 +01:00
588f1df01b Wheelmenu + Phoenix
* Added wheel menu constructor
* Added new features to the phoenix
* Added desk and phoenix objects to the wheelmenu
2024-04-15 19:06:18 +01:00
e295fbb791 PixelateMask Shader 2024-04-08 15:48:23 +01:00
5c4ce667a5 Replace unneccesary eval 2024-04-03 12:38:48 +01:00
0dc071261b Unlock Luna's favours in developer skip 2024-04-02 16:31:14 +01:00
61da56b6c8 Partially revert #7ca17b7 (Breaks dev debug) 2024-04-02 16:21:13 +01:00
9aff807593 Bug fixes
* Fixed inconsistent spacing
* Fixed inconsistent state var access
2024-04-02 16:18:18 +01:00
908beae5d3 Maintain access convention within save compat 2024-04-02 14:19:59 +01:00
d8751d73b9 Remove nonsense calls of getattr
(cherry picked from commit 7ca17b7ba7)
2024-04-02 13:53:55 +01:00
224194754f Avoid using unnecessary screens 2024-04-02 13:44:04 +01:00
e3c5fb609d Avoid python statement
(cherry picked from commit 22348f0901)
2024-04-02 13:41:44 +01:00
e04fd221dd Flag unreachable code
(cherry picked from commit 25820e002a)
2024-04-02 13:37:20 +01:00
ef97c273db Linting dynamic
(cherry picked from commit 60244e258a)
2024-04-02 13:36:59 +01:00
2566ef665f Version bump 2024-03-31 21:20:39 +01:00
86f95fcfe4 Save compatibility bug fix
* Fix broken save state
2024-03-31 21:19:28 +01:00
e50292c1e6 Minor fixes 2024-03-30 21:39:37 +01:00
f06d33cd8d Bug fix, save compatibility
* Fixed zorder issue with Tonks' office outfit accessory
2024-03-30 20:11:56 +00:00
b54a65a7ee Bug fix
* Fixed imported outfits not appearing in the list, until the category of the wardrobe is changed.
2024-03-30 19:47:54 +00:00
e93aa18285 Bug fixes
* Fixed mixed paths in outfit import feature
* Fixed paths in outfit import feature
* Fixed missing imports
2024-03-30 19:20:46 +00:00
7164a782e7 Remove unused imports
(cherry picked from commit ec3483ae26)
2024-03-30 18:21:15 +00:00
7e4d4a6799 Fix
(cherry picked from commit 218d8c63d2)
2024-03-30 18:14:24 +00:00
cd6de9aa8c Remove the last setattr on the store
benign in this case since the variable is builtin, but consistency and good practices

(cherry picked from commit 1d1d18ad1c)
2024-03-30 18:14:08 +00:00
1bd428a0d8 Avoid mutable objects in signature
(cherry picked from commit 31ebf9356a)
2024-03-30 18:13:10 +00:00
62cb39cd19 Default queues instead of using instanciation magic
(cherry picked from commit f7f0ecb566)
2024-03-30 18:13:03 +00:00
fb7fc5300e hotfix
(cherry picked from commit 750d8dff4d)
2024-03-30 18:11:03 +00:00
c5c04ff79e Convert existing cds using the new system
(cherry picked from commit 4770be5f1b)
2024-03-30 18:04:49 +00:00
6408942054 Exception type
(cherry picked from commit a048b0e3cc)
2024-03-30 18:02:15 +00:00
ea59c387d2 Turn unnecessary class into namespace
(cherry picked from commit 34165c7b2b)
2024-03-30 18:02:08 +00:00
630ede144c Add dynamic statement
(cherry picked from commit e98680d123)
2024-03-30 18:01:56 +00:00
b489b59545 Add decorator
(cherry picked from commit 8e80555393)
2024-03-30 18:00:08 +00:00
04a07328fe Cleanup
(cherry picked from commit 17ebf50170)
2024-03-30 17:59:58 +00:00
707e14e0cf fix
(cherry picked from commit 375b77b2ab)
2024-03-30 17:58:36 +00:00
7f71d15e70 Speedup dict accesses
nested dicts are حَرَام but due punishment will come at a later time

(cherry picked from commit ffc47109ed)
2024-03-30 17:58:30 +00:00
af2142393f Remove another throwaway variable
(cherry picked from commit f39cebc06f)
2024-03-30 17:57:51 +00:00
faba726a3d Avoid code duplication and using throwaway variables
(cherry picked from commit 66f8f5ab28)
2024-03-30 17:57:41 +00:00
36582d0f9c Final f-string batch
some uses of str.format remain, but converting them would be more trouble than it's worth

(cherry picked from commit f17cffa3ec)
2024-03-30 17:57:17 +00:00
068629d34d Warn about using reset_variables
(cherry picked from commit 04f76d2b54)
2024-03-30 17:55:40 +00:00
a7a9fe2d9e A bunch more f-strings
I'm not done

(cherry picked from commit be88d0ed7e)
2024-03-30 17:55:26 +00:00
d9f9454a03 Translation doesn't work like that
(cherry picked from commit 5fa2a0ff19)
2024-03-30 17:53:18 +00:00
b62fbcb179 More f-strings
(cherry picked from commit 15b6025d39)
2024-03-30 17:53:07 +00:00
5659c4e4f4 Fix kwarg calls
(cherry picked from commit 489f43cd0b)
2024-03-30 17:52:59 +00:00
cc6e76d154 Generalized use of f-strings
(cherry picked from commit fa0acdbfff)
2024-03-30 17:52:43 +00:00
f673985bc3 Avoid shadowing the builtin
(cherry picked from commit e4d64839b8)
2024-03-30 17:52:17 +00:00
9182e5b750 Unnecessary formatting
(cherry picked from commit c816674c7c)
2024-03-30 17:51:34 +00:00
3ebb5c53f4 Factorize check
(cherry picked from commit 40be2ccf18)
2024-03-30 17:51:17 +00:00
1cc3374330 Update build info 2024-03-29 18:08:55 +00:00
1a8b0908d1 Update whitespace 2024-03-29 16:55:57 +00:00
aaa5ff6beb Fixed issues reported by lint 2024-03-29 15:22:18 +01:00
5efd315847 Bug fixes, Save Compatibility, Secularisation 2024-03-28 15:48:19 +00:00
1d6cc4fb47 Luna Talk to me CG posing
* Posed the remainder of the event.
2024-03-28 15:59:36 +01:00
c6d00ae49d fix 2024-03-27 20:11:14 +01:00
699db8d14f Luna Doll cum layers
* Added "light" face cum layers.
2024-03-27 20:10:54 +01:00
dcb2f30348 Bugfix
* Fixed another layering issue
2024-03-27 16:28:35 +00:00
fffdc788a2 Bug fix
* Fixed breast layer order for 'Talk To Me' CG.
2024-03-27 16:20:57 +00:00
a91e0efe72 Wetness layers
* Added wetness layers for 'Talk To Me' CG.
2024-03-27 16:12:09 +00:00
6176e0cdda Cum layers
* Added cum layers for 'Talk To Me' CG.
2024-03-27 15:47:35 +00:00
ee23310ae0 Refactoring
* Removed old Luna chibi animations.
* Minor text edits.
2024-03-27 16:04:38 +01:00
c56404b169 Refactoring
* Removed no longer required chibi edits.
2024-03-27 14:49:16 +00:00
6d6f58538e Bug fixes
* Fixed presplash loading bar
* Disabled sparkle in title animation
2024-03-26 19:34:11 +00:00
d25cd0fc2a New logo and bug fix
* Added new logo
* Fixed credits scroll animation
2024-03-26 19:20:38 +00:00
a89f7b8161 Update Credits 2024-03-25 15:22:06 +00:00
38d2494bc3 Fix conflicting properties (by Gouvernathor)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally

some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
2024-03-25 14:57:36 +00:00
b62b7bcc3a Achievements System Tweaks for Ren'py 8.2.X 2024-03-25 14:39:35 +00:00
019ca9e9a9 Allow several achievements to be displayed at the same time
like in steam
the change to popup_animation is not thoroughly tested

(cherry picked from commit f714e482f6)
2024-03-24 18:36:33 +00:00
f0c9aaa153 Rebase the achievements system on the builtin feature
a lot of work, but entirely backwards-compatible !
no visible change (no intended ones at least) except maybe performance
2024-03-24 18:36:29 +00:00
7071d30b82 Merge branch 'dev' of ssh://ssh.silverstudiogames.org:3022/SilverStudioGames/WTS into dev 2024-03-24 18:25:59 +00:00
fbbb7f5665 Luna Talk to me CG Posing PT 1
* Posed part of the event.
* Adjusted layer order.
2024-03-24 19:24:51 +01:00
0597621c54 Random Object Refactoring and a bug fix (by
Gouvernathor)
2024-03-24 18:18:34 +00:00
9a088d22e1 Fix 9ee1de9
(cherry picked from commit 5252c7eae2)
2024-03-24 18:08:53 +00:00
ef17df3698 Make the wardrobe variables dynamic
(cherry picked from commit 9ee1de9fd0)
2024-03-24 18:08:26 +00:00
ad2e009665 Change the spinner box character
(cherry picked from commit 902cf9b4d9)
2024-03-24 18:03:24 +00:00
f871b036dd Improve threading when predicting the wardrobe
don't use single-underscore names
if available, use the thread-safer invoke_in_main_thread (not required when setting the global variables)
set __lock to True outside of the thread, otherwise if the thread starts late, the while loop is skipped
call get_character_object in the main thread

(cherry picked from commit 7a25a13926)
2024-03-24 18:02:19 +00:00
9d8444241b Optimize choice screen constants and variables
(cherry picked from commit c77f2ca46e)
2024-03-24 17:58:37 +00:00
606c9c55e0 Merge fix 2024-03-24 17:57:18 +00:00
d4726d3be2 Fix and improve big_bang (by
Gouvernathor)

the "on show" wasn't working for some reason and wasn't necessary anyway
easeout was probaly mixed up with easein, in any case easein renders much better
using easein_cubic for a sharper explosion
2024-03-24 17:56:01 +00:00
26b1e7f051 Fix weather storm and create the weather image tag (by
Gouvernathor)
2024-03-24 17:54:06 +00:00
2ef20d57da Clarify and simplify weather (by
Gouvernathor)

remove two blank images (useless and slower than Null())
clarify in weather.rpy which are images directly shown on the screen and not just ingredients for the others
simplify the screen code
2024-03-24 17:53:07 +00:00
47da88a59e Merge fix 2024-03-24 17:43:00 +00:00
51e2f49606 Avoid using an actual image reference instead of direct null
(cherry picked from commit f8251f921b)
2024-03-24 17:42:32 +00:00
30747a50b0 Don't use mutables in signatures
(cherry picked from commit a88706142f)
2024-03-24 17:42:22 +00:00
726406e11b Simplify menu position
(cherry picked from commit 9479859edd)
2024-03-24 17:40:49 +00:00
c3c0969be8 Sort inplace and skip unused variable
(cherry picked from commit e84d5cbdf0)
2024-03-24 17:40:40 +00:00
d38d442688 Fix variable name and move defaults
(cherry picked from commit f6c0054be0)
2024-03-24 17:40:26 +00:00
c5fb9a630c Merge labels into menus
(cherry picked from commit a29b7ec28b)
2024-03-24 17:39:16 +00:00
0d8c4df1fd Remove mutable in signature and pop todo
(cherry picked from commit 15b15b9085)
2024-03-24 17:38:39 +00:00
1e96385c47 Remove dependency
(cherry picked from commit 3fef941366)
2024-03-24 17:35:59 +00:00
a516e76f9b Better pass kwargs
this is not py2 anymore

(cherry picked from commit 6b2766e668)
2024-03-24 17:34:17 +00:00
21c170e256 Don't use protected variable name
(cherry picked from commit 2f2a9b985b)
2024-03-24 17:33:33 +00:00
93526daa17 Use scene statement instead of equivalent
(cherry picked from commit d132436843)
2024-03-24 17:33:03 +00:00
7beb1e4c1d Simplify and quicken summon list iteration
(cherry picked from commit 110847e9e6)
2024-03-24 17:32:07 +00:00
d1345a051d Make variables dynamic
or constant, in one case

(cherry picked from commit 1918def870)
2024-03-24 17:31:21 +00:00
db26683c25 Internal tweaks
(cherry picked from commit d34a96284c)
2024-03-24 17:31:05 +00:00
03d1c9a2c4 Improve and fix last
(cherry picked from commit acfb09516c)
2024-03-24 17:29:54 +00:00
9665d565d8 Replace show screen with call screen
(cherry picked from commit 1672b2381a)
2024-03-24 17:29:12 +00:00
f2d2c045af Factorize pos
(cherry picked from commit e242c0e43a)
2024-03-24 17:28:39 +00:00
f99c81b14a Factorize pos
(cherry picked from commit d7c8e39b08)
2024-03-24 17:28:29 +00:00
7e3a078dce Avoid single-use function
(cherry picked from commit 313849696c)
2024-03-24 17:27:50 +00:00
3579e2a38b Add safe return
otherwise the implicit return is at the end of the file, which means if we add another label down the file, it will be executed after give_gift

(cherry picked from commit 38787bdc4c)
2024-03-24 17:27:12 +00:00
f78c269fc8 Add data privacy when computing house points
the dynamic variables are needed for the show screen call

(cherry picked from commit aefa88e4d2)
2024-03-24 17:26:57 +00:00
20c00bbc74 merge fix 2024-03-24 17:26:42 +00:00
19d81fa9b8 Bug Fixes 2024-03-24 17:17:19 +00:00
26ecf0e6f0 Use a grid for the inventory
(cherry picked from commit c1ab7f7b85)
2024-03-24 17:06:17 +00:00
6860614062 Use the correct operator(s) for None
(cherry picked from commit 837d6b378e)
2024-03-24 17:06:06 +00:00
d17b04e93d Better text interpolation in screens
(cherry picked from commit 14607f2eb1)
2024-03-24 17:04:58 +00:00
d063d7fc5f Simplify crop_image_zoom calls
(cherry picked from commit def10a09ac)
2024-03-24 17:04:05 +00:00
a5b47a41e7 Remove get_zoom and use builtin fit feature
using renpy.render, wtf

(cherry picked from commit 3278b1f4af)
2024-03-24 17:01:46 +00:00
dbfb22b566 Fix 070d14a
(cherry picked from commit ed2a817c84)
2024-03-24 17:01:18 +00:00
815c90109b Use inplace sort and generator expressions
(cherry picked from commit 87ce17df8b)
2024-03-24 17:01:11 +00:00
675839d28e Re-enable some menu yaligns and reimplement menu sets
these menu yaligns had been disabled for a long time (the menu_y variable was never read)

(cherry picked from commit eae844ef0b)
2024-03-24 17:01:04 +00:00
84f3473bf0 Remove unused xalign
(cherry picked from commit 070d14a685)
2024-03-24 17:00:54 +00:00
d1aaeb157e Separate xalign and yalign
(cherry picked from commit a36c0ba222)
2024-03-24 17:00:44 +00:00
fa3e1e4450 Refactor states.menu_pos and remove reset_menu_position
(cherry picked from commit fbe8035c43)
2024-03-24 17:00:35 +00:00
d01f9ec1f1 Use statement instead of equivalent
(cherry picked from commit c3f753a460)
2024-03-24 16:59:19 +00:00
91019374f5 Avoid circular reference
(cherry picked from commit db30cd66d3)
2024-03-24 16:59:11 +00:00
ba9865ab70 Make the rotate animation subpixel
(cherry picked from commit 4b8371e292)
2024-03-24 16:58:19 +00:00
a893892ecf Fix and simplify the map
in addition to benigh simplification, this actually fixes a bug : setting pos and align in the same line is a bug, it's always been unspecified, you should have been setting *anchor* instead. xycenter does that now.

(cherry picked from commit 48c4c4ecad)
2024-03-24 16:57:40 +00:00
2255d028e1 Remove unnecessary screen variable
(cherry picked from commit b222860bec)
2024-03-24 16:57:03 +00:00
fd50b5d05a Save calling update_character_map_locations several times
(cherry picked from commit c64635aace)
2024-03-24 16:56:51 +00:00
38fa26e5bf replace equivalent with statement
(cherry picked from commit ef62f74eed)
2024-03-24 16:56:35 +00:00
066f007e63 Reform random map locations
the locations of the different characters aren't independant, but they weren't in the first place

(cherry picked from commit 9a3fe1df65)
2024-03-24 16:51:27 +00:00
fb69dfa676 Use statements instead of equivalents
(cherry picked from commit 77e40301c9)
2024-03-24 16:50:52 +00:00
ff49d9fa95 Avoid circular reference
it clogs pickling and garbage-collecting

(cherry picked from commit 42f690f966)
2024-03-24 16:49:22 +00:00
fe5a7402a9 No it doesn't
(cherry picked from commit 884c264f04)
2024-03-24 16:48:49 +00:00
b34dc20901 Better text in screens
(cherry picked from commit 23a264c8f4)
2024-03-24 16:48:21 +00:00
9ea4431f0e Auto-cleanup public variables
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu

(cherry picked from commit 32cf1de3a0)
2024-03-24 16:39:50 +00:00
be9f071660 Clean most stats variables from the global store
(cherry picked from commit c493a4b9aa)
2024-03-24 16:37:10 +00:00
202807e320 Fix genie reform
(cherry picked from commit 1618fc378f)
2024-03-24 16:36:29 +00:00
0a6b5e41df Use define for constants
(cherry picked from commit bbc1df1ea6)
2024-03-24 16:36:03 +00:00
c908f2e90b Further clean junk variable
(cherry picked from commit ca64492beb)
2024-03-24 16:35:37 +00:00
3a77f89fab Add style, clean junk variables
(cherry picked from commit 3d62c8b818)
2024-03-24 16:35:23 +00:00
993b5c845a Simplify function
(cherry picked from commit bb2edc9a7b)
2024-03-24 16:35:13 +00:00
0e9dae05bd Use repr instead of manually added single quotes
(cherry picked from commit 2ccece1a3d)
2024-03-24 16:34:56 +00:00
4248f7f6d0 Improve ATL syntax
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version

(cherry picked from commit 8b6627f588)
2024-03-24 16:31:08 +00:00
00da7e8855 Simplify generic CG code
(cherry picked from commit 40ddb29185)
2024-03-24 16:30:26 +00:00
d7ba36baa8 Better animation
(cherry picked from commit aa95f701dc)
2024-03-24 16:30:03 +00:00
2a54c483e8 Simplify some code
(cherry picked from commit 641893217e)
2024-03-24 16:29:45 +00:00
4ee49a225b Reform genie layeredimage
(cherry picked from commit 3a429070fc)
2024-03-24 16:27:26 +00:00
603990cf13 Repr instead of adding quotes
(cherry picked from commit 15e3e240fc)
2024-03-24 16:26:07 +00:00
97f0cef931 Simplify hide/show expression
(cherry picked from commit 9c274bee6f)
2024-03-24 16:25:50 +00:00
40caec9428 Fix test call
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end

(cherry picked from commit eeb68cb6c6)
2024-03-24 16:25:06 +00:00
60479ad32d Avoid using reset_variables
(cherry picked from commit 2e17dd2582)
2024-03-24 16:23:38 +00:00
094b010b7a Avoid using lists
(cherry picked from commit 78230893a8)
2024-03-24 16:22:53 +00:00
94404f4ed7 Use childful transforms as displayable
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image

(cherry picked from commit 3b6dd38e19)
2024-03-24 16:21:28 +00:00
3b4db03a6c Upgrade other uses of image manipulators
(cherry picked from commit a9dc195379)
2024-03-24 16:20:23 +00:00
0e4fccfa26 Modernize use of matrixcolor
(cherry picked from commit 985a0a79ed)
2024-03-24 16:20:04 +00:00
fe0193cfc2 Hasten ConditionSwitch-es
(cherry picked from commit 9d52bd9c92)
2024-03-24 16:19:37 +00:00
0c564a521b Use expression instead of image
the only documented lingua
this is AST-equivalent

(cherry picked from commit 542db72609)
2024-03-24 16:19:01 +00:00
11047626e1 Factorize jumps in the elif
(cherry picked from commit 6dc1a04810)
2024-03-24 16:17:29 +00:00
67e589f47f Hasten elif chain
avoid reevaluating the choice equality

(cherry picked from commit 9b419fcbc3)
2024-03-24 16:17:14 +00:00
482969eaae Use renpy statement instead of python equivalent
(cherry picked from commit 976455bfc9)
2024-03-24 16:16:11 +00:00
5197b6a7a6 Use dynamic variable and condense menu-label syntax
The label is jumped to and not called, but the variable will still clean itself up eventually

(cherry picked from commit 4c52d1638f)
2024-03-24 16:16:01 +00:00
f941b77409 Convert ball_hint to a screen variable
no leak

(cherry picked from commit 4ec94d28f5)
2024-03-24 16:14:45 +00:00
415c90d11c Use the call screen statement in this case
this particular syntax is very precisely documented in the screens page

(cherry picked from commit f51f3a30a1)
2024-03-24 16:13:58 +00:00
d3a2929b6c Better None syntax
(cherry picked from commit 8d4216a476)
2024-03-24 16:13:32 +00:00
2110eeb92a Simpler inline conditional
(cherry picked from commit da636e93ab)
2024-03-24 16:12:53 +00:00
5ef4d4f2db Avoid extraneous bool call
(cherry picked from commit 6a4b56a182)
2024-03-24 16:12:42 +00:00
f1a0c779f6 Sort in-place to save time
(cherry picked from commit 36d3a5d1a7)
2024-03-24 16:12:30 +00:00
780c028eb3 Use python hide instead of a single-use function
(cherry picked from commit a606fc9ca2)
2024-03-24 16:10:22 +00:00
12e2bbcfb6 Fix indent
(cherry picked from commit 925cf611c1)
2024-03-24 16:10:00 +00:00