benign in this case since the variable is builtin, but consistency and good practices
(cherry picked from commit 1d1d18ad1c44846a5736007bc80404c50ad42ed6)
some uses of str.format remain, but converting them would be more trouble than it's worth
(cherry picked from commit f17cffa3ec5329988a58c76f8fa4f3fe4846a6fc)
big work
what was reliable before is now not, in recent versions of renpy, which is why we added that new config (which I put in say.rpy, but it can be moved somewhere else)
Also fixes the game_menu's title position, incidentally
some changes are incompatible with my diary and achievement branches, respectively, they will need to be merged with a bit of manual care
don't use single-underscore names
if available, use the thread-safer invoke_in_main_thread (not required when setting the global variables)
set __lock to True outside of the thread, otherwise if the thread starts late, the while loop is skipped
call get_character_object in the main thread
(cherry picked from commit 7a25a13926cd40e7f657f6336062aa48255b4b64)
Gouvernathor)
the "on show" wasn't working for some reason and wasn't necessary anyway
easeout was probaly mixed up with easein, in any case easein renders much better
using easein_cubic for a sharper explosion
Gouvernathor)
remove two blank images (useless and slower than Null())
clarify in weather.rpy which are images directly shown on the screen and not just ingredients for the others
simplify the screen code
otherwise the implicit return is at the end of the file, which means if we add another label down the file, it will be executed after give_gift
(cherry picked from commit 38787bdc4c76b87be2c465b29412f93697a06f26)
these menu yaligns had been disabled for a long time (the menu_y variable was never read)
(cherry picked from commit eae844ef0ba31c67b6c2ae5a5a5bd1e33da67b58)
in addition to benigh simplification, this actually fixes a bug : setting pos and align in the same line is a bug, it's always been unspecified, you should have been setting *anchor* instead. xycenter does that now.
(cherry picked from commit 48c4c4ecad44402bff76e3b4dbafeeda5424b6af)
the locations of the different characters aren't independant, but they weren't in the first place
(cherry picked from commit 9a3fe1df6538977ac4f44122b64574138422f119)
I chose not to add them directly in the screen, to keep it readable
but even though they're still global variables, now they are dynamic and cleaned as soon as we exit the menu
(cherry picked from commit 32cf1de3a0eaa901f2ba3df99589b6842d6a550b)
use the dedicated xycenter property
avoid setting the previous end-interpolation values before starting the new one, to avoid a jump if the player advances too quickly (also shortens the code)
add subpixel True, even though it doesn't seem very effective
prepare improvement in next renpy version
(cherry picked from commit 8b6627f588fc4a3049c77f5bf9bb0d18f2ec9d6e)
it raised an exception in my case, and I'm fairly sure this is how it's supposed to work
also adds a complimentary hidden reset at the end
(cherry picked from commit eeb68cb6c67beb1f50b4ae98ea9510f55dd52802)
that's not *explicitly* documented, but it won't change any time soon
also deletes a placeholder image
(cherry picked from commit 3b6dd38e195b997d8f569957d87d657a28ddf54c)
The label is jumped to and not called, but the variable will still clean itself up eventually
(cherry picked from commit 4c52d1638faa4feef72fab92e3c8ff57c19e7272)
- don't use a reserved name (starting with an underscore)
- use a file-local mangled name (starting with two underscores
- use renpy.dynamx to cleanup the variable automatically
(cherry picked from commit 3e86094b0b68321703bc6de21b95bf4c450715fb)
it's a tad slower but it's a better general practice and we're in an error handling branch anyway
(cherry picked from commit e80bd9e6e697fd594db4b73644a15392a268ae55)
* Fixed multiple default parameters inside image definition (Thanks guv! :))
* Fixed missing module import causing linting to not work correctly for certain tasks.
* Bumped game version to 1.46
* Added and implemented images for Luna Inspection events.
- Split events into Tier 5 and 6 instead of sequential Tier 5 events, enabling players to explore every option in a single playthrough.
- Enhanced and added writing, making it more suitable for each tier.
- Adjusted cum locations to work better with the doll.
- Added the option to set Hermione's clothing status during the event to ensure that players can experience every available option.
- Added check so that Genie has to "finish" on Hermione's body during personal favours beforehand.
* Fixed missing 'whore collar' unlock method call
* Fixed gallery not working correctly by extending call_replay funcionality by adding support for nested stores
* Added tier checks to Hermione chit-chats.
* Fixed issue when picking Hermione's "Mudblood" nickname where no dialogue would play if you haven't fucked her.
* Minor writing fixes.
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
* Fixed outfit deletion tab not updating the list of items
* Fixed Tonks' public requests menu crashing due to an omitted result type
* Removed manual image rebuilding in wardrobe (superseded)
* Improved skipping performance by delaying the call to render functions until after skipping ends
* Fixed skipping not refreshing the doll image
* Fixed skipping callback handler being affected by rollback
* Refactored doll show method
* Fixed updater (AGAIN!!)
* Disabled the 'server not responding' hint because it doesn't really match what's happening in the server code
* Version bump
* Fixed outfit deletion tab not updating the list of items
* Fixed Tonks' public requests menu crashing due to an omitted result type
* Removed manual image rebuilding in wardrobe (superseded)
* Added a separate entry for mods compatibility (saves and mods rarely follow the same upgrade rules anyway)
* Improved mods handling by automatically disabling incompatible mods
* Fixed a RuntimeError caused by changing set size during iteration
* Fixed mods crashing on init in user space
* Fixed revertable types inside modding init
* Fixed semantic version crashing mod loader
* Updated example mod
* Fixed 'Panty Thief' event requirements
* Improved event validation to avoid errors in user space
* Offset game object initialization to avoid bogus init errors
* Added a UI lock mechanism to avoid render stalls
* Fixed initialization issue due to python init offset for android devices
* Fixed a hang caused by joining threads on android devices
* Fixed a race condition when forcefully stopping threads
* Implemented threading and lazyloading for the main doll
* Added global rebuild method for the dolls
* Updated save compatibility patch
* Fixed wardrobe categories showing locked items
* Fixed Cho's suspenders invalid image
* Fixed rebuild_wardrobe_icons referencing a global instead of a local
* Fixed get_equipped_wardrobe_item nulls
* Added debug info for debugging threaded icons
* Implemented new DollThread method with thread-safe locking mechanism and pickling support for thread event queues
* Added memoization for wardrobe elements
* Added threading for various wardrobe-related methods
* Added lazyloading (to avoid render stalls)
* Added button generation for DollCloth and DollOutfit instances
* Significantly reduced code repetition inside the wardrobe loop
* Added new methods for the Doll, and improved others.
* Fixed viewport adjustment values resetting on interaction
* Fixed character chit-chats performance issues
* Updated saves compatibility patch
* Fixed character cheeks and tears layers being stuck in both gameplay and character studio
* Fixed missing reset properties during end event labels
* Improved updater hint for potential edge cases
* Added feedback hints when clicking 'check for updates' button in the main menu
* Updated methods to reflect the new changes
* Fixed updater crashing with `u` parameter due to explicit no-parameter screen definition, while renpy expects the (lax) implicit definition
* Fixed server url
* Improved efficiency of RoomObject image creation
* Fixed a crash during one of the Tonks' hangout events
* Fixed DollMakeup object lacking clone method, causing issues with saved outfits
* Fixed DollMakeup non-uniform parameter order
* Fixed doll strip method affecting types like pubic hair, piercings, and tattoos
* Fixed ATL flicker on room objects due to inefficient creation of the images for room objects
* Fixed mistakenly added shadow property for Hermione sex scene lean back pose
* Fixed jumps to non-existent labels
* Fixed calls to non-existent labels
* Fixed typos in show statements
* Fixed grammar
* Implemented a workaround for inconsistent ATL interpolation
* Converted Cho's personal favours into the new system, and cleaned up relevant code.
* Fixed floating dust effect restarting on every interaction
* Refactoring
* Converted Astoria's spell training into the new system, and cleaned up the code.
* Improved Astoria's menu layout
* Replaced -hidden- menu feature names with actual the actual feature names
* Refactored Astoria's file structure and naming convention
* Temporarily disabled spell training stats
* Converted Luna personal favours into the new system, and cleaned up the code.
* Added 'noncompliant' return result to differentiate between unmet event requirements and the disabled states
* Added disabled state default parameter
* Converted Snape's hangout events into the new system, and cleaned up relevant code.
* Fixed unreachable cho_quid_E9 event due to an unintentional jump
* Temporarily disabled Snape's hangout stats
* Converted Tonks' public requests into the new system, and cleaned up relevant code.
* Added missing repeat dialogue for one of the events
* Added event flags
* Fixed Tonks 'open wide tongue' expressions zorder to make it work with clothes
* Fixed a crash inside facial constructor when assigning a zorder to a file
* Converted 'panty thief' event into the new system, and moved it into 'odd jobs' section
* Removed shaming menu from Hermione (superseded)
* Removed shaming_class, and relevant pieces of code (superseded)
* Split maid and promoter jobs, and simplified the file structure
* Enable quidditch outro event
* Add daytime/night time switch for the color temperature shader
* Fixed lacking jump to end_cho_event at the end
* Fixed missing flag switch
* Reworked and converted previously named 'wear my cum' events into the new system, renaming them 'cumslut' events, and moved them into public favours menu.
* Improved writing and story consistency for cumslut events.
* Fixed jobs black fade.
* Converted Hermione's jobs into new system and added them into the new 'Odd jobs' favor section
* Converted Hermione's yule ball event chain into the new system
* Improved milestone unlock for Hermione tier 4
* Improved menu exit choice handling
* Moved unused labels outside the script files
* Reimplemented disabled menu option
* Reimplemented named menu options and a back/cancel button support
* Reimplemented icon harts
* Fixed flag check in blowjob public request
* Fixed a potential resolution glitch in gui initialisation
* Fixed a potential label parsing bug in Hermione's summon menu
* Replaced public_voyer status with public_stripping
* Fixed blowjob T4 fail variant event label naming.
* Fixed missing 'ask her to do x' blurbs for blowjob fail event variants
* Fixed cancellation method for events utilising subevents
* Fixed callstack when cancel method is called and the next node is a jump (odd)
* Fixed missing 'ask her to do x' blurbs for fail event variants
* Fixed 'grope her' fail variant repeat dialogue flag
* Removed 'hermione_favor_menu' from ignore labels (superseded)
* Converted Hermione's public requests into the queue system.
* Replaced event checks with status checks for the affected events.
* Ignore local labels in event completion tracking
* Improved readability for debug outputs
* Skip Luna intro on dev
* Added internal counter for queues
* Simplified global vars for event completion checks.
* Temporarily disabled Hermione's statistics menu
* Replaced counter/points checks with status flags.
* Disabled debug profiling for images
* Added event callbacks support
* Added support for in-game favour-like behaviour
* Added debug functions
* Added extensive event parameters
* Added a bunch of new methods
* Added modding support
* Added completion tracking
* Added menu handlers
* Added global vars
* ... more
* Posed end section of Throatfuck variant.
* Added masturbate sounds.
* Added clothing checks and stripping.
* Fixed missing colour on some eye variants
* Added Sexual activity states for Cho.
* Minor writing adjustments.
* Implemented quidditch outro CGs and posed them
* Fixed remaining visual bugs during the retrospection section
* Disabled ability to rollback to before the retrospection to avoid issues
* Improved sepia transform
* Fixed transitions for chibis
* Fixed lack of floor division in col calculations for chibis
* Fixed maxsize change incompatibility with chibis
* Disabled chibi-related debug printing for the public build
* Added parcel callback support for the outfit store
* Added execute_callback wrapper function
* Fixed ball quest item never unlocking after receiving the outfit, soft-locking the game
* Implemented deepthroat part of the event
* Implemented deepthroat CG
* Fixed missing open shirt layer for handjob CG
* Fixed some minor writing problems
* Added an automatic scalar method for undersized/oversized textures
* Added the ability to dye clothes without having to convert them into greyscale
* Added scalar ratio support for whitespace generation
* Improved whitespace generation for objects with nested children displayables
* Added Hermione chit-chats based on character states, event progression, weather etc.
* Added additional checks for Hermione's chit-chats.
* Adjusted Hermione's chit-chat levels to align with tiers.
* Minor writing adjustments.
* Added indicator for unscheduled items in the wardrobe's schedule tab
* Fixed var references
* Fixed characters not displaying in certain events.
* Fixed characters positioning in certain events.
* Fixed Madam Hooch refusing to exit the office.
* Fixed misnamed "Jerk off naked" chibi animation, which caused it not to load.
* Fixed Hermione "-Let's Duel-" menu unlock.
* Fixed misnamed Tonks event vars, which caused her to not appear during the intro.
* Fixed misnamed Tonks event vars in cheats, which caused her events not to get skipped when you skip the intro.
* Moved temp "_cumming" variable to "hg_pf_admire_breasts_T3" as it is later checked even if you don't pick "masturbate" option.
* Minor writing and blktone fixes.
* Fixed regression in sprites positioning method
* Fixed missing paperwork unlock when using quick start
* Removed redundant align attribute from doll class
* Posed "hg_pf_strip_T4_snape", "hg_pf_strip_T4_snape_masturbate" and "hg_pf_strip_T4_snape_watch" sections of Dance for Snape Hermione favour.
* Removed old CG calls.
* Added support for temporary attribues
* Redesigned persistent expressions toggles and simplified them
* Improved defined expressions dictionary handling and added imap sorting
* Simplified parts of code
* Fixed prompt screen incompatibility with Text displayables
* Added temporary expression assignment functionality
* Fixed get_face returning a live dict object instead of a dict copy
* Improved and simplified character speaker functions
* Removed obsolete face dicts
* Added creampie, anal_creampie, gokkun, statuses
* Fixed double defined memory flag
* Fixed non-existent screen call in some events
* Fixed a non-existent hermione expression call
* Fixed non-existent hide image tag call
* Fixed menu text styling, and grammar
* Fixed status flags not adhering to the naming convention
* Replaced caught_genie_masturbating status flag with an event flag
* Added additional event flags where it made sense
* Added "states.her.status.caught_genie_masturbating" flag, and changed previous "states.her.status.handjob" checks to use it.
* Added "states.her.status.cum_body" flag, used to check when genie first cums on Hermione's clothes/body.
* Adjusted some checks.
* Added milestones tutorial, briefly explaining the relationship system
* Added temporary flag to disable one-off dialogue option during 'give me a handy' sub-event
* Fixed string encoding/decoding issues with non-latin languages
* Fixed expression editor crash on copy/pasting
* Fixed expression editor crash caused by inserted None value choices for expression that don't support it
* Improved and posed "Give me a handy".
* Posed "Dance for me".
* Adjusted some of Hermione's nickname requirements to align with her attitude.
* Minor writing improvements.
* Fixed expression editor not re-initializing after reloading the script
* Fixed expression editor not detecting modified expressions after reloading the script
* Fixed CGController incompatibility with Ren'py automatic image definition system causing issues with Cho handjob/blowjob CG scenes
* Converted introductory CGs into show statements
* Converted quidditch CGs into show statements
* Converted potions CGs into show statements
* Reviewed and removed redundant CG code
* Fixed and replaced getattr methods in some instances referencing character states
* Fixed get_character_unlock, and get_character_mood referencing wrong var and store
* Fixed lint self defining character tag instead of using a global func
* Improved writing and posing, and added sound effects for Hermione "grope her" and "final events".
* Added more randomized dialogue when Hermione agrees to do favours even when Gryffindor is in the lead.
* Added missing hooch head icon
* Removed leftover references to update_interface functionality
* Fixed missing directory for expressions causing crashes in character studio
* Fixed unlock state detection in character studio
* Fixed hooch studio crash
* Improved Hermione "Panty Thief" variants.
* Removed old CG calls.
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Added check for if you've asked Hermione to strip during Tier 2 dancing, for writing variation once she agrees on Tier 3.
* Added writing variant for Hermione Tier 3 show breasts ending, if you came on her.
* Adjusted event name var.
* Fixed genie distributing more points than he promised on "Flash A Classmate" public requests.
* Improved writing and posing during "show me your tits, flash your tits, flirt with students, flirt with teachers, kiss a girl and "let them grope you".
* Removed blktone and bld in some places where it's replaced by inner thought and narrator character.
* Lowered points payout slightly for "Kiss a girl" public favour.
* Removed mood penalty on one of Hermione's public events as bad mood is inescapable.
* Fixed double fade effect when give_reward label was called
* Fixed Susan's face cum layers not displaying due to wrong file structure
* Fixed card game tutorial highlight placement
* Fixed wardrobe vertical scrollbar styling not adhering to time of day
* Fixed card game tutorial being covered by narrator fade
* Replaced one-off screen effects with images
* Restructured objects and decorations image files and placed them in the relevant room directories
* Moved some image definitions into relevant mirror story scripts
* Removed old interface assets
* Added strip sounds during Lockheart Tattoo public event.
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing improvements/fixes.
* Doll positioning and posing improvements.
* Reduced memory footprint by excluding DollCloth and DollOutfit instances from directly participating in rollback unless reachable through renpy scope
* Removed nonfunctional transform from gui_fade
* Removed unused asyncio import
* Unified the use of interface fade
* Replaced function call with a Renpythonic text display in confirm context
* Disabled tooltips on android devices
* Improved screen boundary detection to avoid overflow
* Improved readability and padding
* Fixed the existence of tooltip parameter causing massive lag spikes on hover/unhover events (even when tooltips were disabled) by patching the related engine focus function
* Fixed import initialization offset
* Fixed and converted hooch chibi images into spritesheets
* Fixed hooch chibi calls
* Fixed new chibi format file dirs
* Fixed inner thought overlay displaying above side images
* Added default audio fadeout value of 1.0
* Removed rebuild method calls (superseded)
* Removed incompatible updater code
* Converted cho new chibi into spritesheets (Placeholder)
* Commented out dev code to avoid issues
* Fixed Cho Quidditch outfit not being set properly during Gryffindor tactic talk, and base outfit getting overwritten.
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing improvements.
* Minor Doll positioning improvements.
* Added a hint regarding the 'brutes' section of Cho's quidditch quest
* Fixed face and cum submodule processors referencing a wrong vars
* Fixed face and cum submodules custom zorder modifiers
* Fixed cum submodule zorder assignments and simplified the code
* Improved Cho Gryffindor match leadup public favours.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Changed Hermione calling lollipops "Candy" since she's not American.
* Fixed miss-named Cho "crooked_smile" expression.
* Fixed Tonks' "Morph" effect being delayed in some instances.
* Fixed some calls showing multiple ">".
* Removed bld and blktone in some places where it's replaced by inner thought and narrator character.
* Minor writing fixes.
* Minor character positioning fixes.
* Converted the event into new format
* Fixed layering bugs
* Fixed return labels
* Fixed Narrator fade being applied on top of CGs
* Fixed music restarting twice whenever Genie returns to the office
* Fixed 'decorator' achievement being unreachable
* Fixed character face initialization in the case character image was never called before with facial values
* Fixed saybox disappearing for anonymous narrator calls
* Fixed inner thought fade not working with text tags
* Re-added Tonks' Silky dress using in-engine opacity to allow 0 opacity.
* Adjusted some calls to work with new bld/blktone functions.
* Fixed Hermione talking about herself rather than genie. (nickname)
* Minor writing and positioning fixes
* Fixed Cho's quidditch outfit being supplied list of colours even when not needed.
* Fixed Hermione hair cum layers
* Added sanity check for missing directories for cum layers relying on clothing states.
* Added sanity check for apply_color function, and added hints how to fix the errors.
* Added weights support to random block statements
* Added missing `open_wide_tongue_panties` mouth for Hermione
* Simplified CDS vars and attributes, and changed them to be in line with Renpy standards
* Fixed linting of character statements
* Fixed 'jazz take 2.ogg' file being located in the wrong directory
* Fixed minimum and maximum allowed initialization offset for statements
* Fixed show image statement missing space
* Fixed poster image show statement to enable prediction
* Fixed updater screen lacking parenthesis (was valid but slowed down initialization)
* Fixed random statement prediction
* Fixed uncommented Tonks chit-chat check (forgot to do so after testing)
* Added temporary school clothing on doll to go with CG.
* Added doll stripping.
* Added cum on Hermione Doll hair after last event.
* Adjusted writing to fit better with the rest of the game.
* Fixed Hermione doll positioning.
* Moved transition definitions into their own file.
* Removed narrator name and side image
* Added automatic narrator speaker fade
* Added automatic inner thought gradient fade
* Fixed night.ogg playback
* Fixed breasts potion intro label typo
* Fixed menus page calculation (PY2 -> PY3)
* Fixed menu page arrow rotation in Twins Shop
* Fixed ball dress being able to be given out before getting the actual item in a parcel
* Fixed Hermione vibrator event CG wetness layering
* Fixed parcel icon references
* Fixed character studio pose reference
* Fixed and updated expression editor to work with new paths, and disabled editor initialization until it is explicitly executed
* Fixed common wardrobe functions initialization offset
* Fixed typos
* Simplified and improved mods loading process by utilising the newly added include_module method
* Added sanity checks for mods toggles
* Added scripts list to mods list dict
* Added ToggleMod action
* Require restart to load mods
* Fixed mods not loading at certain times
* Fixed character calls breaking when the supplied number of expressions was less than 4, from now on expressions must be supplied as keyword arguments (this is already internally enforced)
* Fixed temporarily hidden clothes being excluded from staleness checks during pose changes
* Fixed Luna's lion outfit
* Replaced list method call with a for loop, to avoid large list memory allocation
* Fixed big booba an dumpy cheats
* Fixed body controller submodule hash generator
* Fixed cho panties throw crashing the game
* Fixed Outfit/Clothing unlock referenced methods
* Excluded body submodule from doll and icon image generation (superseded by bodyparts)
* Fixed wardrobe not initializing in replay context
* Fixed unequip all clothes cheat
* Fixed example mod file structure
* Fixed ability to rollback to the broken past during the game's start
* Simplified initialization
* Simplified mods module importing and parsing, reducing possible number of fail points
* Moved audio channel registration to options (config) file
* Added default zorder for `cg` image tag
* Added rpym format to .editorconfig
* Added wet pussy and squirting when Tonks is masturbating, morphed as Hermione.
* Added Cho nose and cheeks freckles.
* Added redrawn versions of old cho clothing:
* top_tanktop_1
* top_tanktop_2
* witch (hat)
* Re-Added Hermione freckles to work better with multi-layer toggles.
* Re-Posed Hermione masturbation events.
* Re-Posed Luna masturbation events.
* Renamed some clothing folders for consistency.
* Fixed Cho Virgin-killer skin layer outline overlaps.
* Fixed Miss-labeled expression folders and names.
* Fixed folder structure on Hermione Masturbating pose folders.
* Fixed eyes and pupils, and merged them into one image
* Added missing shadows
* Converted files to webp format
* Fixed tears calls
* Fixed layering
* Removed dev label
* Fixed CG not being hidden at the end
* Fixed hide character calls
* Smoothened camera animation
* Fixed outfit checks
* Fixed lockhart tattoo item checks and calls
* Replaced old calls in added clothing choice.
* Added clothing state check for strip so it won't play the sound if she's already naked.
* Minor writing tweaks.
* Added arbitrary cum layers support for dolls
* Improved camera handling during Hermione sex scene
* Added additional clothing options during Hermione sex scene
* Fixed texture leak in Hermione sex scene
* Fixed image prediction in Hermione sex scene
* Converted Hermione face calls during sex scene to layered images
* Reorganized hermione sex scene assets
* Renamed and Restructured Luna masturbate folders
* Restructured and split up Hermione masturbate arms into separate poses.
* Fixed miss-named expressions.
* Restored missing expressions for some poses.
* Added mouth expressions from default Hermione pose into masturbate poses folders.
* Added support for all Doll features, including colourable clothes and modding
* Added cache
* Simplified animation generation
* Added 'register_pose'
* Fixed sprite positioning in some events
* Fixed story inconsistencies, spelling mistakes, and grammar in some events
* Fixed leading house checks in some events
* Fixed Cho's Sweater 2
* Added sanity check for mismatched number of textures and colours for clothing items, with a user-friendly warning rather than a hard crash
* Fixed pulse_hover animation resetting
* Fixed Hermione's hold book pose
* Fixed minor story inconsistencies and spelling
* Fixed Tonks' hair colour not resetting
* Blocked Hermione from being summoned during Tonks' investigation
* Blocked Snape from being summoned during the day (It's not like he'd help anyway)
* Updated tutorials to reflect these changes
* Overhauled colour codes support with Ren'py supplied Color class
* Added support for hexadecimals alongside colour tuples w/ backwards compatibility
* Reduced colour assignments overhead
* Converted all colour lists into hexadecimals for all characters
* Added the ability to add fan-made characters, and to modify the existing ones through modpath overrides
* Changed modpath initialisation to automatically add 'mods/' directory
* Added DollBodypart class to allow more extensive modding support for characters, along with dedicates layers for breasts, hips and so on...
* Added more bangs into DollClothDynamic, allowing tracking of singular objects and the ability to chainload the IDs
* Added get_character_body global method
* Added istype global method
* Improved caching, layering for dynamic clothes
* Improved hashing for Doll instances
* Improved readability and improved internal naming convention for Doll-type classes
* Removed dedicated buttplug slot (superseded by multislot reimplementation)
* Fixed clothing supplied skin layer issues with zorders
* Fixed DollClothDynamic __repr__ lack of quotes
* Fixed Hermione's open_wide_tongue mouth
* Fixed Hermione's tattoos missing images
* Fixed Cho's 'goodbye' after-summon skit using wrong number of expressions
* Converted Hermione's potion body changes into clothing items for better maintainability and to provide modding support
* Composited body images of characters into singular files to reduce layering complexity and overhead
* Fixed Luna's eyemasks
* Added dynamic cum layering based on clothing and facial states w/ backwards compatibility
* Fixed layers zordering
* Refactored default layer dicts
* Fixed repr class name in DollClothDynamic
* Added back and front zorder modifiers to cum layers
* Fixed cum layers not updating on call
* Fixed skin layers fighting for zorder with the body
* Refactored DollFace
* Refactored DollBody
* Refactored DollCum
* Refactored DollCloth
* Refactored Doll
* Refactored clothing item zorders
* Refactored implementation of body, face, cum, clothing layers
* Refactored function calls
* Removed DollLipstick
* Added DollMakeup class, allowing adding dynamic clothes tracking face states
* Added DollClothDynamic, allowing dynamic clothes tracking other cloth states with bangs support
* Added cache to frequently called functions, drastically reducing the overhead
* Added hash system, reducing clone redundancy
* Added layer modifiers support for all types (face, body, cum, clothes etc.)
* Added support for an arbitrary number of equipped multislot clothing items (makeup, tattoos, piercings, etc.)
* Simplified initialization for clothing items and dolls
* Simplified class function calls
* Reduced the number of image creation calls
* Added hue support for additional skin layers
* Added displayable support to image cropping function
* Replaced store cache with built-in functools cache for _list_files function
* Refactored all character files
* and more...
* Disabled detection of orphaned scripts for non-devs
* Added cache to renpy.list_files to reduce IO overhead (~14s -> ~0.01s per 10k calls)
* Fixed wrong module call in weather.
* Fixed Genie flashing his goods in stats menu
* Fixed lipstick causing a crash in saved outfits due to missing zlayers
* Fixed debug print spam
* Version bump
* Added new Genie Stripper Santa Outfit.
* Added experimental Genie Outfit cheat.
* Refactored santa speaker to utilize a single `gen` speaker and applied the change to all affected events.
* Improved base Genie model, the default robes outfit and image creation code.
* Added new Genie Stripper Santa Outfit.
* Added experimental Genie Outfit cheat.
* Refactored santa speaker to utilize a single `gen` speaker and applied the change to all affected events.
* Improved base Genie model, the default robes outfit and image creation code.
* Split 'Inspect her body' into sections, to make the events more manageable.
* Added new content for Tier 2.
* Added new content for Tier 3.
* Added a flag for Cho's blowjob events.
* Fixed Luna sprite persisting throughout Wardrobe context
* Fixed regression related to wardrobe chit-chats due to the mixing of renpy and python scopes
* Added custom animation/transform support
* Added Rollback support
* Added special layers support
* Rewritten parts of code responsible for displaying the animation
* Rewritten animation creator to mirror Doll-like file behaviour
* Fixed mouse button events handling
* Fixed raise error type
* Fixed inability to add more than one layer for each frame
* Replaced PY2 format with f strings for clarity
* Implemented automatic clothing system
* Implemented Skipping support
* Implemented interrupt support
* Implemented pause support
* Implemented Loop Pathfinding (A -> B -> A)
* Implemented Loop Pathfinding with Reverse (A -> B -> C -> B -> A)
* Implemented Repeat Pathfinding (A -> B x2)
* Implemented Repeat Pathfinding with wrap (A -> B -> A x2)
* Implemented Repeat Pathfinding with Reverse (A -> B -> C -> B -> A x2)
* Added Cho chibi placeholders
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